<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>prof.irfanessa.com &#187; 2003</title>
	<atom:link href="http://prof.irfanessa.com/tag/2003/feed/" rel="self" type="application/rss+xml" />
	<link>http://prof.irfanessa.com</link>
	<description>Irfan Essa&#039;s Academic Activities</description>
	<lastBuildDate>Wed, 25 Jan 2012 23:42:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
		<item>
		<title>Paper: Asilomar Conference (2003) &#8220;Boosted audio-visual HMM for speech reading&#8221;</title>
		<link>http://prof.irfanessa.com/2003/11/09/paper-asilomar-conference-2003-boosted-audio-visual-hmm-for-speech-reading/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=paper-asilomar-conference-2003-boosted-audio-visual-hmm-for-speech-reading</link>
		<comments>http://prof.irfanessa.com/2003/11/09/paper-asilomar-conference-2003-boosted-audio-visual-hmm-for-speech-reading/#comments</comments>
		<pubDate>Sun, 09 Nov 2003 22:40:52 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[0205507]]></category>
		<category><![CDATA[Face and Gesture]]></category>
		<category><![CDATA[Funding]]></category>
		<category><![CDATA[James Rehg]]></category>
		<category><![CDATA[Numerical Machine Learning]]></category>
		<category><![CDATA[Papers]]></category>
		<category><![CDATA[Pei Yin]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[Faces]]></category>

		<guid isPermaLink="false">http://academics.irfanessa.com/2003/11/09/paper-asilomar-conference-2003-boosted-audio-visual-hmm-for-speech-reading/</guid>
		<description><![CDATA[Yin, P. Essa, I. Rehg, J.M. (2003) &#8220;Boosted audio-visual HMM for speech reading.&#8221; In Proceedings Thirty-Seventh Asilomar Conference on Signals, Systems and Computers, 2003. Date: 9-12 Nov. 2003, Volume: 2, On page(s): 2013 &#8211; 2018 Vol.2, , ISBN: 0-7803-8104-1, INSPEC Accession Number:8555396, Digital Object Identifier: 10.1109/ACSSC.2003.1292334 Abstract We propose a new approach for combining acoustic [...]]]></description>
			<content:encoded><![CDATA[<p>Yin, P.   Essa, I.   Rehg, J.M. (2003) &#8220;<a href="http://ieeexplore.ieee.org/search/srchabstract.jsp?arnumber=1292334&amp;isnumber=28784&amp;punumber=9072&amp;k2dockey=1292334@ieeecnfs&amp;query=%28%28essa%29%3Cin%3Eau+%29&amp;pos=19">Boosted audio-visual HMM for speech reading</a>.&#8221; In <em>Proceedings Thirty-Seventh Asilomar Conference on Signals, Systems and Computers, 2003</em>. Date: 9-12 Nov. 2003, Volume: 2, On page(s): 2013 &#8211; 2018 Vol.2, , ISBN: 0-7803-8104-1, INSPEC Accession Number:8555396, Digital Object Identifier: 10.1109/ACSSC.2003.1292334</p>
<p style="text-align: center;"><strong>Abstract</strong></p>
<p style="text-align: justify;">We propose a new approach for combining acoustic and visual measurements to aid in recognizing lip shapes of a person speaking. Our method relies on computing the maximum likelihoods of (a) HMM used to model phonemes from the acoustic signal, and (b) HMM used to model visual features motions from video. One significant addition in this work is the dynamic analysis with features selected by AdaBoost, on the basis of their discriminant ability. This form of integration, leading to boosted HMM, permits AdaBoost to find the best features first, and then uses HMM to exploit dynamic information inherent in the signal.</p>
]]></content:encoded>
			<wfw:commentRss>http://prof.irfanessa.com/2003/11/09/paper-asilomar-conference-2003-boosted-audio-visual-hmm-for-speech-reading/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GT Research Horizons &#8212; Fall 2003</title>
		<link>http://prof.irfanessa.com/2003/10/30/gt-research-horizons-fall-2003/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gt-research-horizons-fall-2003</link>
		<comments>http://prof.irfanessa.com/2003/10/30/gt-research-horizons-fall-2003/#comments</comments>
		<pubDate>Fri, 31 Oct 2003 01:00:06 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Aware Home]]></category>
		<category><![CDATA[Health Systems]]></category>
		<category><![CDATA[Human Factors]]></category>
		<category><![CDATA[In The News]]></category>
		<category><![CDATA[Intelligent Environments]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[Aging-in-place]]></category>

		<guid isPermaLink="false">http://irfan.essa.org/wp/2003/10/30/gt-research-horizons-fall-2003/</guid>
		<description><![CDATA[GT Research Horizons &#8212; Fall 2003]]></description>
			<content:encoded><![CDATA[<p><a href="http://gtresearchnews.gatech.edu/reshor/rh-f03/gvu-coach.html">GT Research Horizons &#8212; Fall 2003</a></p>
]]></content:encoded>
			<wfw:commentRss>http://prof.irfanessa.com/2003/10/30/gt-research-horizons-fall-2003/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Paper: ICCV (2003) &#8220;Spectral partitioning for structure from motion&#8221;</title>
		<link>http://prof.irfanessa.com/2003/10/13/paper-iccv-2003-spectral-partitioning-for-structure-from-motion/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=paper-iccv-2003-spectral-partitioning-for-structure-from-motion</link>
		<comments>http://prof.irfanessa.com/2003/10/13/paper-iccv-2003-spectral-partitioning-for-structure-from-motion/#comments</comments>
		<pubDate>Mon, 13 Oct 2003 14:29:13 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Computational Photography and Video]]></category>
		<category><![CDATA[Drew Steedly]]></category>
		<category><![CDATA[Frank Dellaert]]></category>
		<category><![CDATA[PAMI/ICCV/CVPR/ECCV]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[Structure from Motion]]></category>

		<guid isPermaLink="false">http://academics.irfanessa.com/?p=234</guid>
		<description><![CDATA[Steedly, D., Essa, I., Dellaert, F. (2003), &#8220;Spectral partitioning for structure from motion&#8221;, In Proceedings. Ninth IEEE International Conference on Computer Vision, 2003, 13-16 Oct. 2003, page(s): 996 &#8211; 1003 vol.2, Nice, France, ISBN: 0-7695-1950-4, INSPEC Accession Number:7971018, Digital Object Identifier: 10.1109/ICCV.2003.1238457, [IEEEXplore#] Abstract We propose a spectral partitioning approach for large-scale optimization problems, specifically [...]]]></description>
			<content:encoded><![CDATA[<p>Steedly, D., Essa, I., Dellaert, F. (2003), &#8220;Spectral partitioning for structure from motion&#8221;, In<em> Proceedings. Ninth IEEE International Conference on Computer Vision, 2003</em>, 13-16 Oct. 2003, page(s): 996 &#8211; 1003 vol.2, Nice, France, ISBN: 0-7695-1950-4, INSPEC Accession Number:7971018, Digital Object Identifier: 10.1109/ICCV.2003.1238457, [<a href="http://ieeexplore.ieee.org/search/wrapper.jsp?arnumber=1238457" target="_blank">IEEEXplore#</a>]</p>
<p style="text-align: center;">
<strong>Abstract</strong></p>
<p style="text-align: justify;">
We propose a spectral partitioning approach for large-scale optimization problems, specifically structure from motion. In structure from motion, partitioning methods reduce the problem into smaller and better conditioned subproblems which can be efficiently optimized. Our partitioning method uses only the Hessian of the reprojection error and its eigenvector. We show that partitioned systems that preserve the eigenvectors corresponding to small eigenvalues result in lower residual error when optimized. We create partitions by clustering the entries of the eigenvectors of the Hessian corresponding to small eigenvalues. This is a more general technique than relying on domain knowledge and heuristics such as bottom-up structure from motion approaches. Simultaneously, it takes advantage of more information than generic matrix partitioning algorithms.</p>
]]></content:encoded>
			<wfw:commentRss>http://prof.irfanessa.com/2003/10/13/paper-iccv-2003-spectral-partitioning-for-structure-from-motion/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Papers: ACM SIGGRAPH (2003) &#8220;Graphcut textures&#8221;</title>
		<link>http://prof.irfanessa.com/2003/07/25/graphcut-textures/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=graphcut-textures</link>
		<comments>http://prof.irfanessa.com/2003/07/25/graphcut-textures/#comments</comments>
		<pubDate>Sat, 26 Jul 2003 01:29:52 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Aaron Bobick]]></category>
		<category><![CDATA[ACM SIGGRAPH]]></category>
		<category><![CDATA[Arno Schödl]]></category>
		<category><![CDATA[Computational Photography and Video]]></category>
		<category><![CDATA[Greg Turk]]></category>
		<category><![CDATA[Papers]]></category>
		<category><![CDATA[Vivek Kwatra]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[Computational Video]]></category>
		<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[SIGGRAPH]]></category>
		<category><![CDATA[Texture Synthesis]]></category>
		<category><![CDATA[Video Textures]]></category>

		<guid isPermaLink="false">http://academics.irfanessa.com/2003/07/25/graphcut-textures/</guid>
		<description><![CDATA[Vivek Kwatra, Arno Schödl, Irfan Essa, Greg Turk, Aaron Bobick (2003), &#8220;Graphcut textures: image and video synthesis using graph cuts&#8221; In ACM Transactions on Graphics (TOG), Volume 22 , Issue 3, Proceedings of ACM SIGGRAPH 2003, Pages: 277 &#8211; 286, July 2003, ISSN:0730-0301. (DOI&#124;Paper&#124; SIGGRAPH Video (160 MB, 50 MB) &#124; Video Results 87 MB [...]]]></description>
			<content:encoded><![CDATA[<p>Vivek Kwatra, Arno Schödl, Irfan Essa, Greg Turk, Aaron Bobick (2003), &#8220;<a href="http://portal.acm.org/citation.cfm?id=882264&amp;dl=ACM&amp;coll=ACM&amp;CFID=63156436&amp;CFTOKEN=24591103">Graphcut textures</a>: image and video synthesis using graph cuts&#8221; In ACM Transactions on Graphics (TOG), Volume 22 ,  Issue 3, Proceedings of ACM SIGGRAPH 2003, Pages: 277 &#8211; 286, July 2003, ISSN:0730-0301. (<a href="http://doi.acm.org/10.1145/882262.882264" target="_blank">DOI</a>|<a href="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/gc-final.pdf" target="_blank">Paper</a>|<span style="color: #ccccff;"> </span>SIGGRAPH Video (<a href="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/2003_Graphcut_DVD.mpg">160 MB</a>, <a href="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/2003_Graphcut_DVD_Jerky.mpg">50 MB</a>)  | <a href="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/VideoResults.mpg">Video Results 87 MB</a> | <a href="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/" target="_blank">Project Site</a>)</p>
<p align="center"><strong>ABSTRACT</strong></p>
<p>In this paper we introduce a new algorithm for image and video texture synthesis. In our approach, patch regions from a sample image or video are transformed and copied to the output and then stitched together along optimal seams to generate a new (and typically larger) output. In contrast to other techniques, the size of the <a title="GC-TOC" href="http://academics.irfanessa.com/wp-content/uploads/2008/04/gc-vtoc.jpg"><img src="http://academics.irfanessa.com/wp-content/uploads/2008/04/gc-vtoc.jpg" alt="GC-TOC" hspace="5" vspace="5" align="left" /></a>patch is not chosen a-priori, but instead a graph cut technique is used to determine the optimal patch region for any given offset between the input and output texture. Unlike dynamic programming, our graph cut technique for seam optimization is applicable in any dimension. We specifically explore it in 2D and 3D to perform video texture synthesis in addition to regular image synthesis. We present approximative offset search techniques that work well in conjunction with the presented patch size optimization. We show results for synthesizing regular, random, and natural images and videos. We also demonstrate how this method can be used to interactively merge different images to generate new scenes.</p>
]]></content:encoded>
			<wfw:commentRss>http://prof.irfanessa.com/2003/07/25/graphcut-textures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/2003_Graphcut_DVD_Jerky.mpg" length="51089412" type="video/mpeg" />
<enclosure url="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/VideoResults.mpg" length="89126156" type="video/mpeg" />
<enclosure url="http://www-static.cc.gatech.edu/gvu/perception/projects/graphcuttextures/2003_Graphcut_DVD.mpg" length="0" type="video/mpeg" />
		</item>
		<item>
		<title>Paper: ACM SCA (2002): &#8220;Controlled animation of video sprites&#8221;</title>
		<link>http://prof.irfanessa.com/2002/08/01/controlled-animation-of-video-sprites-2/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=controlled-animation-of-video-sprites-2</link>
		<comments>http://prof.irfanessa.com/2002/08/01/controlled-animation-of-video-sprites-2/#comments</comments>
		<pubDate>Fri, 02 Aug 2002 01:28:41 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Arno Schödl]]></category>
		<category><![CDATA[Computational Photography and Video]]></category>
		<category><![CDATA[Outdated]]></category>
		<category><![CDATA[Papers]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[ACM]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Computational Photography]]></category>
		<category><![CDATA[Computational Video]]></category>
		<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Eurographics]]></category>
		<category><![CDATA[Publications]]></category>
		<category><![CDATA[SCA]]></category>

		<guid isPermaLink="false">http://academics.irfanessa.com/2007/11/06/controlled-animation-of-video-sprites-2/</guid>
		<description><![CDATA[Controlled animation of video sprites Arno Schödl and Irfan Essa (2002), &#8220;Controlled animation of video sprites&#8221; Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation. ACM Press, Pages: 121 &#8211; 127 July 2002, San Antonio TX, ISBN:1-58113-573-4.  (DOI&#124;PDF&#124;WebSite) Abstract We introduce a new optimization algorithm for video sprites to animate realistic-looking characters. Video sprites [...]]]></description>
			<content:encoded><![CDATA[<h3><a href="http://portal.acm.org/citation.cfm?id=545281&amp;dl=GUIDE&amp;coll=GUIDE&amp;CFID=37077616&amp;CFTOKEN=23868565">Controlled animation of video sprites</a></h3>
<ul>
<li>Arno Schödl and Irfan Essa (2002), &#8220;<a href="http://portal.acm.org/citation.cfm?id=545281&amp;dl=GUIDE&amp;coll=GUIDE&amp;CFID=37077616&amp;CFTOKEN=23868565">Controlled animation of video sprites</a>&#8221; Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation. ACM Press, Pages: 121 &#8211; 127 July 2002, San Antonio TX, ISBN:1-58113-573-4.  (<a href="http://doi.acm.org/10.1145/545261.545281" target="_blank">DOI</a>|<a href="http://www-static.cc.gatech.edu/gvu/perception/pubs/PDF/ACM-SCA02.pdf" target="_blank">PDF</a>|<a href="http://www-static.cc.gatech.edu/gvu/perception/projects/videotexture/SCA02/index.html" target="_blank">WebSite</a>)</li>
</ul>
<h4 style="text-align: left;" align="center"><strong>Abstract</strong></h4>
<p class="abstract">We introduce a new optimization algorithm for video sprites to animate <a title="hamsters" href="http://academics.irfanessa.com/wp-content/uploads/2008/04/2hamsters_books.jpg"><img src="http://academics.irfanessa.com/wp-content/uploads/2008/04/2hamsters_books.jpg" alt="hamsters" width="254" height="191" align="right" hspace="5" vspace="5" /></a>realistic-looking characters. Video sprites are animations created by rearranging recorded video frames of a moving object. Our new technique to find good frame arrangements is based on repeated partial replacements of the sequence. It allows the user to specify animations using a flexible cost function. We also show a fast technique to compute video sprite transitions and a simple algorithm to correct for perspective effects of the input footage. We use our techniques to create character animations of animals, which are difficult both to train in the real world and to animate as 3D models.</p>
]]></content:encoded>
			<wfw:commentRss>http://prof.irfanessa.com/2002/08/01/controlled-animation-of-video-sprites-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Served from: prof.irfanessa.com @ 2012-02-05 14:48:50 -->
