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	<title>prof.irfanessa.com &#187; 1995</title>
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	<description>Irfan Essa&#039;s Academic Activities</description>
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		<title>Discover Magazine Article (1995) &#8220;A Face of Ones Own Memory, Emotions,  Decisions&#8221;</title>
		<link>http://prof.irfanessa.com/1995/12/01/discover-magazine-article-1995-a-face-of-ones-own-memory-emotions-decisions-discover-magazine/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=discover-magazine-article-1995-a-face-of-ones-own-memory-emotions-decisions-discover-magazine</link>
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		<pubDate>Fri, 01 Dec 1995 15:47:00 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Affective Computing]]></category>
		<category><![CDATA[Face and Gesture]]></category>
		<category><![CDATA[In The News]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[Faces]]></category>

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		<description><![CDATA[Evan I. Schwartz (1995) &#8220;A Face of One&#8217;s Own &#124; Memory, Emotions, &#38; Decisions&#8221;, DISCOVER MagazineDecember 1, 1995. Quote from the Article: &#8220;Chief among the members of his staff working on the problem is computer scientist Irfan Essa. To get computers to read facial expressions such as happiness or anger, Essa has designed three-dimensional animated [...]]]></description>
			<content:encoded><![CDATA[<p><span class="author">Evan I. Schwartz (1995) &#8220;</span><a href="http://discovermagazine.com/1995/dec/afaceofonesown596">A Face of One&#8217;s Own | Memory, Emotions, &amp; Decisions&#8221;, <em>DISCOVER Magazine</em></a><span class="author">December 1, 1995.<br />
</span><strong><br />
</strong></p>
<p><strong>Quote from the Article</strong>: &#8220;Chief among the members of his staff working on the problem is computer scientist Irfan Essa. To get computers to read facial expressions such as happiness or anger, Essa has designed three-dimensional animated models of common facial movements. His animated faces move according to biomedical data gathered from facial surgeons and anatomists. Essa uses this information to simulate exactly what happens when a person’s static, expressionless face, whose muscles are completely relaxed and free of stress, breaks out into a laugh or a frown or some other expression of emotion.&#8221;</p>
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		<title>Paper: IEEE ICCV (1995) &#8220;Facial expression recognition using a dynamic model and motion energy&#8221;</title>
		<link>http://prof.irfanessa.com/1995/06/20/paper-ieee-iccv-1995-facial-expression-recognition-using-a-dynamic-model-and-motion-energy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=paper-ieee-iccv-1995-facial-expression-recognition-using-a-dynamic-model-and-motion-energy</link>
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		<pubDate>Tue, 20 Jun 1995 15:46:00 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Face and Gesture]]></category>
		<category><![CDATA[PAMI/ICCV/CVPR/ECCV]]></category>
		<category><![CDATA[Papers]]></category>
		<category><![CDATA[Sandy Pentland]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[Affective Computing]]></category>
		<category><![CDATA[Computer Vision]]></category>
		<category><![CDATA[Faces]]></category>

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		<description><![CDATA[Essa, I.A. Pentland, A.P. (1995), &#8220;Facial expression recognition using a dynamic model and motion energy&#8221;, In Proceedings of Fifth International Conference on Computer Vision, 1995, 20-23 June 1995, page(s): 360 &#8211; 367, 06/20/1995 &#8211; 06/23/1995, Cambridge, MA, ISBN: 0-8186-7042-8, INSPEC Accession Number:5028034 Digital Object Identifier: [DOI:10.1109/ICCV.1995.466916][IEEEXplore#] Abstract Previous efforts at facial expression recognition have been [...]]]></description>
			<content:encoded><![CDATA[<p>Essa, I.A.   Pentland, A.P. (1995), &#8220;Facial expression recognition using a dynamic model and motion energy&#8221;, In <em>Proceedings of Fifth International Conference on Computer Vision</em>, 1995, 20-23 June 1995, page(s): 360 &#8211; 367, 06/20/1995 &#8211; 06/23/1995, Cambridge, MA, ISBN: 0-8186-7042-8, INSPEC Accession Number:5028034<br />
Digital Object Identifier: [DOI:<a href="http://ieeexplore.ieee.org/search/wrapper.jsp?arnumber=466916" target="_blank">10.1109/ICCV.1995.466916</a>][<a href="http://ieeexplore.ieee.org/search/srchabstract.jsp?arnumber=466916&amp;isnumber=9796&amp;punumber=3245&amp;k2dockey=466916@ieeecnfs&amp;query=%28%28essa%29%3Cin%3Eau+%29&amp;pos=18&amp;access=no">IEEEXplore#</a>]</p>
<p style="text-align: center;"><strong>Abstract</strong></p>
<p style="text-align: justify;">Previous efforts at facial expression recognition have been based on the Facial Action Coding System (FACS), a representation developed in order to allow human psychologists to code expression from static facial “mugshots.” We develop new more accurate representations for facial expression by building a video database of facial expressions and then probabilistically characterizing the facial muscle activation associated with each expression using a detailed physical model of the skin and muscles. This produces a muscle based representation of facial motion, which is then used to recognize facial expressions in two different ways. The first method uses the physics based model directly, by recognizing expressions through comparison of estimated muscle activations. The second method uses the physics based model to generate spatio temporal motion energy templates of the whole face for each different expression. These simple, biologically plausible motion energy “templates” are then used for recognition. Both methods show substantially greater accuracy at expression recognition than has been previously achieved</p>
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