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	<title>Irfan Essa&#039;s Academic Activities &#187; Mobile Computing</title>
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	<description>Academic/Professional Activities</description>
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		<title>Paper: ISWC (2008) &#8220;Localization and 3D Reconstruction of Urban Scenes Using GPS&#8221;</title>
		<link>http://prof.irfanessa.com/2008/09/28/paper-iswc-2008-localization-and-3d-reconstruction-of-urban-scenes-using-gps/</link>
		<comments>http://prof.irfanessa.com/2008/09/28/paper-iswc-2008-localization-and-3d-reconstruction-of-urban-scenes-using-gps/#comments</comments>
		<pubDate>Sun, 28 Sep 2008 20:59:27 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[ISWC]]></category>
		<category><![CDATA[Kihwan Kim]]></category>
		<category><![CDATA[Mobile Computing]]></category>
		<category><![CDATA[Papers]]></category>
		<category><![CDATA[Thad Starner]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[CnJ]]></category>
		<category><![CDATA[Crowdsourcing]]></category>
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		<description><![CDATA[Kihwan Kim,  Jay Summet, Thad Starner, Daniel Ashbrook, Mrunal Kapade and Irfan Essa  (2008) &#8220;Localization and 3D Reconstruction of Urban Scenes Using GPS&#8221; In Proceedings of IEEE Symposium on Wearable Computing (ISWC) 2008 (To Appear).               [PDF]
ABSTRACT

Using off-the-shelf Global Positioning System [...]]]></description>
			<content:encoded><![CDATA[<p>Kihwan Kim,  Jay Summet, Thad Starner, Daniel Ashbrook, Mrunal Kapade and Irfan Essa  (2008) &#8220;Localization and 3D Reconstruction of Urban Scenes Using GPS&#8221; In Proceedings of <a href="http://www.iswc.net/" target="_blank">IEEE Symposium on Wearable Computing (ISWC)</a> 2008 (To Appear).               <a href="http://www.cc.gatech.edu/research/reports/GT-IC-08-06">[PDF]</a></p>
<p style="text-align: center;"><strong>ABSTRACT</strong></p>
<p><img class="alignleft size-full wp-image-402" style="margin: 5px;" title="research_gpsray" src="http://academics.irfanessa.com/wp-content/uploads/2008/09/research_gpsray.jpg" alt="research_gpsray" width="240" height="196" /></p>
<p style="text-align: justify;">Using off-the-shelf Global Positioning System (GPS) units, we reconstruct buildings in 3D by exploiting the reduction in signal to noise ratio (SNR) that occurs when the buildings obstruct the line-of-sight between the moving units and the orbiting satellites. We measure the size and height of skyscrapers as well as automatically constructing a density map representing the location of multiple buildings in an urban landscape.  If deployed on a large scale, via a cellular service provider&#8217;s GPS-enabled mobile phones or GPS-tracked delivery vehicles, the system could provide an inexpensive means of continuously creating and updating 3D maps of urban environments.</p>
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		<title>Funding (2007): NSF &#8220;Web on Demand &#8211; Bridging the Gap Between Social Networks and Ad Hoc Networking&#8221;</title>
		<link>http://prof.irfanessa.com/2008/09/01/funding-2007-nsf-web-on-demand-bridging-the-gap-between-social-networks-and-ad-hoc-networking/</link>
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		<pubDate>Mon, 01 Sep 2008 13:04:55 +0000</pubDate>
		<dc:creator>Irfan Essa</dc:creator>
				<category><![CDATA[Computational Journalism]]></category>
		<category><![CDATA[Kishore Ramachandran]]></category>
		<category><![CDATA[Mobile Computing]]></category>
		<category><![CDATA[2008]]></category>
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		<description><![CDATA[Award#0834545 &#8211; CSR-DMSS, SM:   Web on Demand &#8211; Bridging the Gap Between Social Networks and Ad Hoc Networking
Investigator(s): Umakishore Ramachandran, (Principal Investigator), Irfan Essa (Co-Principal Investigator)
Dates:	 September 1, 2008 &#8211; August 31, 2009 (Estimated)
Abstract
From the western world to the third world, the use of handheld devices (cellphones, PDAs) has proliferated. The world of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://nsf.gov/awardsearch/showAward.do?AwardNumber=0834545">Award#0834545 &#8211; CSR-DMSS, SM:   Web on Demand &#8211; Bridging the Gap Between Social Networks and Ad Hoc Networking</a></p>
<p>Investigator(s): Umakishore Ramachandran, (Principal Investigator), Irfan Essa (Co-Principal Investigator)</p>
<p>Dates:	 September 1, 2008 &#8211; August 31, 2009 (Estimated)</p>
<p style="text-align: center;"><strong>Abstract</strong></p>
<p style="text-align: justify;">From the western world to the third world, the use of handheld devices (cellphones, PDAs) has proliferated. The world of users is becoming both wireless and mobile. Web 2.0 has ushered in an age wherein the web is viewed as a provider of services and not just a repository of documents and/or information. Despite this advance, the web remains just that, a single web with an inherent assumption that a powerful computing and communication infrastructure supports it. Couldn&#8217;t mobile wireless devices in close proximity form a web of their own? This is the vision behind this project, the Web on Demand (WoD). WoD aims at bridging the gap between social networks and ad hoc networking. In other words, it aims to rethink the system software stack all the way from application to networking that would allow the creation and management of social networks without any assumption of infrastructure support. The core of the research is to develop software technologies for mobile devices that would allow the dynamic creation of thematic ad hoc overlay networks empowering (a) mobile people with similar interests (e.g., weather forecast), (b) friends and family (e.g., in a theme park), and (c) participants in mission critical applications (e.g., search and rescue), stay connected. WoD complements the World Wide Web (WWW) and leverages it when it is available, such as exploiting the ambient computing infrastructure to enhance user experience, and managing the dynamic creation of User Generated Content (UGC) by mobile users. The vision behind this project is to democratize access to services that are currently offered through WWW. In this sense, the results from this research can have far-reaching technological and societal consequences. Most importantly, the research will help breed a new class of computer scientists who are connected with societal causes in addition to advancing technology.</p>
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