Paper: ACM Multimedia (2008) “Audio Puzzler: Piecing Together Time-Stamped Speech Transcripts with a Puzzle Game”

N. Diakopoulos, K. Luther, I. Essa (2008), “Audio Puzzler: Piecing Together Time-Stamped Speech Transcripts with a Puzzle Game.” In Proceedings of  ACM International Conference on Multimedia 2008. Vancouver, BC, CANANDA  [Project Link]

ABSTRACT

We have developed an audio-based casual puzzle game which produces a time-stamped transcription of spokenapaudio as a by-product of play. Our evaluation of the game indicates that it is both fun and challenging. The transcripts generated using the game are more accurate than those produced using a standard automatic transcription system and the time-stamps of words are within several hundred milliseconds of ground truth.

Tags: , , | Categories: ACM MM, Computational Journalism, Multimedia, Nick Diakopoulos, Papers | Date: October 18th, 2008 | By: Irfan Essa |

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